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Storytelling Through Computer Animation

Storytelling Through Computer Animation

Assignment A16: if-else conditional

Objectives


In programming languages, conditional if/else statements are used to make decisions.  These are especially useful in animations when coupled with a in interactive animations or when coupled with random numbers or random probabilities.

For example, we might have a story about a chearleader who is asked by both a jock and a nerd to go to the prom:

Jock and Nerd

Then, clearly, there are two natural ways for the plot to progress.  Either she chooses the jock or she chooses the nerd.

Here are a couple of ways we could use an if/else construct:

if-else ask...

if-else probability



Your task: (which is to be completed individually, though consultations are encouraged...)

In this assignment, use a conditional if/else in the context of a story.

Please save your Alice animation as yourusername-A16.

Create an artist's statement as follows:

Please save this Artist's statement as yourusername-A16

Submit two files: the Alice scene yourusername-A16 and the artist's statement yourusername-A16 to Moodle before class.
 
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