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Storytelling Through Computer Animation

Storytelling Through Computer Animation

Assignment A14: on Events and Interactivity

Objectives


Interactive stories are stories in which readers are given choices which determine the direction of the rest of the plot line.

Events and Event-Handling

Each time the user clicks the mouse or touches a key on the keyboard, this action triggers "an event" and a computer program can respond to the event.  

These events can be used to make your stories interactive.

For example, a mad scientist might ask which potion to try:

Mad Scientists Aaks which potion to try

Then mouse-click events can be used to determine the direction the story progresses from there:

Example of using mouse-click events
Your task: (which is to be completed individually, though consultations are encouraged...)

In this assignment, you will learn to use events to make an interactive story.

Please save your Alice animation as yourusername-A14.

Create an artist's statement as follows:

Please save this Artist's statement as yourusername-A14.

Submit two files: the Alice scene yourusername-A14 and the artist's statement yourusername-A14 to Moodle before class.
 
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