Storytelling Through Computer Animation
Assignment A12: Diving into the structure of your story
Objectives- Consider the premise of your story and the purpose of reflective moments
- Begin creating longer stories and learn to export objects to faciliate later use in additional worlds for other scenes.
- Work on overccming the resistence to editting.
Effective Storytelling:
Now that we have practice with some of the techniques for 3D animation, we need to focus more deeply on improving our ability to use 3D animaiton effectively in the art of storytelling.When you’re concieving of a story, a critically important step is to create your premise.
What is the premise of a story?
Thre premise is basically the prpose or central idea of the story. It is an a situation which makes people want to watch further. It is often an open question in the form of ‘what would happen if… ?‘
Robert McKee, in his book Story, calls the premise
- Story, Robert McKee
The following is a short video on storytelling by Ira Glass, the host and producer of the radio and television show This American Life a show in which stories are typically told as first-person narratives:
In this video, Ira Glass discusses two building blocks which he considers essential to effective storytelling:
- The premise/anecdote/sequence of actions; a story in its purest form (raising questions from the beginning which keep people interested.)
- The moment of reflection.
He says that you need to get both, the story to come together - and be larger than the sum of its parts...
In this video, Ira Grass dicusses the importance of time and editing and being willing to eliminate "crap." Thinking about these scenes from the perspective of the director, one can imagine that they must be hard to omit... They take time and money to make... Yet, the director ultimately decides to leave them out... Why?
If we talk about revision, we may want to think about how we can be effective with Alice in any additonal features we have added to a class in order that we can use those features easily in any Alice world.
Exporting Classes
In an earlier class, we built an animation on an unwelcome
visitor.
In today's class, we will expand this animation.
I then saved this modified bird object as an object: Janbird.a2c
(right-click to download)
Here is the mp3 file with the bird song that I used: janbirdsound.mp3
(right-click to download)
So, in general after modyfying an object by making changes
like writing class-level methods and/or adding object-level
sounds, you can then export an object and import it into another Alice
World or into the same world in order to make multiple instances of the
object. So, for example, we can then add a second bird with ease.
Your task:
In this assignment, you are to create a longer story with the following:
- A complete story with a strong premise, beginning, middle and end.
- Added time for reflection.
- An Alice object which is modified in substantive ways, saved outside of Alice and then brought into a new world or multiple copies of that object in to the same world.
- Finally, you are to edit!!!
- Choose an object which lacks important functionality like walking or flapping, and implement new object-level method which will assist with this functionality.
- Create comment lines in this method to indicate how to use it.
- Modify
the object in at least one other substantive way, such as changing the
color, the texture, or importing a sound at the object-level.
Of
course, these changes should make sense for the object.
- Create a brief comment line which indicates what other modifications you made.
- Save this object into its own file, being sure to give the file a meaningful name.
- Import at least one more copy of this object into this scene OR import this object into a new Alice world.
- Export and post your completed animation and a title screen and credits.
- In a full paragrph, explain the primary premise of your story and why you chose to tell this story.
- Where did you offer moment or moments of reflection? How did you keep the moment(s) interesting? Camerra movement can often work for this, but it is not the only technique.
- During your editing what did you change? Explain in a full paragrph why you decided to change it.
- Include a link to your posted animation in your artist's statemet
- your artist's statement yourusername-A12 including link to youtube final posting
- the saved Alice object
- all final Alice scenes yourusername-A12-#
- one Alice scence which was substantively changed or wholely deleted yourusername-A12-delete